This name is more of a foreshadowing tool and an example of how Bradbury likes to give subtle hints to the endings of his stories. This was the name of the game all the neighborhood children were playing. ![]() Most are brought on by Mink and ignored by her mother. There are an ample amount of hints in this story that make you stop and think because something is out of the ordinary. She suffered the consequences of ignoring what she found out of the ordinary in order for the moral to be conveyed. In his short story “Zero Hour” Bradbury teaches a moral lesson of how ignoring signs and instincts bring about negative consequences through the experience of Mrs. This is demonstrating how people sometimes choose to be oblivious to irregular things in their lives because they seem preposterous or are hard to accept. Morris hesitantly dismisses it all until she can no longer ignore the signs, at which point it’s too late. In his story “Zero Hour” little Mink and the neighborhood children play with a mysterious character named Drill, and Mink tells her mother about the game called invasion. ![]() He does it in a story in which characters must deal with the consequences of their poor actions. ![]() Ray Bradbury is known for conveying lessons through his writing. A fable is defined as a fictional story that may include mystical or extraordinary creatures.
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